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there are like millions of people that burned themselves out trying to do this exact same thing
I understand everything, but I would still like to at least start doing something rather than do nothing at all.
true, I'm just wondering what's so special about that particular topic that it took so many victims
>>144
Due to the particular situation of Ongezellig, it attracted a lot of people into picking up (again) creative skills.
A lot of projects are overambitious and once the author sees this, it gets left behind. Not that such failures are le bad, they can give a better understanding as to what is and isnt possible in one-man situations and what kind of skills need to be polished.
There's also the fact that many ongezogle projects were made to continue ongezellig (basically doing somebody else's homework). At that point just make something new and inspired by ziggy zoggy. Its a benefit - you can potentially monetize it and you have more creative freedom (no need to stay authentic to the characters, general story or the environment 1:1).
>>142
In my experience, 10 pages for a finished story are the max you will be able to handle, so go for 5 pages (or heck, try 1 page with a few pannels). The plot/story doesnt have to be complex, could be a simple joke o algo.
How many pannels would you need? Idk, go and goof around with sketches. Try to show key changes in a conversation/action/etc. and have fun.
Before that, just write a script for the story. There are video on da tube that show you how its officially done.
Before a script, you can just write a few paragraphs of the general story, without details or character lines (something like a resume).
Other than that, you will need to know basic composition stuff and how to hold a pen.
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