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testlazy_cluckaNo.47Last Page

Test

End of test

8 replies omitted.
lazy_cluckaNo.69
File: 1785446430085.png (36.71 KB, 500x250, 1783991384662.png)
When I open one image on the overboard (let's say the first image of the first thread that is on the top at the time) and if I bump another thread, the newly bumped thread whill have the first image attached on its op expanded. I wonder if this is intentional or not, or if it's another mobile bugfox issue
lazy_cluckaNo.70
I've also noticed that, sometimes on the home page, at the recent images section, images may be shown on their full size instead of redirecting you to the thread they're nested on, and it's usually images that you have expanded before. It's weird
lazy_cluckaNo.71
Video record of this strange issue I just noticed. Why this thread?
too2qNo.72
>>69
Probably a duplicated input name issue, expanding thumbnails is done by wrapping them with a label with checkbox inside and showing or hiding the original image with CSS depending on whether the hidden checkbox is clicked or not. This is nice because it doesn't use JS at all, but maybe it's confusing for a browser which remembers the first checkbox as checked. Will take a look at it tomorrow.
>>71
I LOVE this. finally someone showing EXACTLY what's wrong.
But in this case this is expected. Inline attachments are treated differently than regular attachments, they are directly embedded in post html. For catalog, and that home page part is actually a fragment of catalog, the thread link is just the first attachment wrapped in a link, while below the attachment is the post's content. To make the inline images non-expandable there I would have to rewrite the post's HTML on the fly, this is not going to happen for performance reasons.

Hello allMinnorthNo.61Last Page
File: 1785200253002.jpeg (129.24 KB, 1125x1194, gkd83xpyif1f1~2.jpeg)
Drink some tea, say the Jesus Prayer, and handle it3 replies omitted.
Zoot_ONo.65

>>64
>how are you?
Im fine, Minnorth. I'm currently mostly busy with working on the garden here and there and slowly moving out with me woman. I'm also working on projects on the side.
How about you?

>Also, I really like this new site.I hope you keep up with it and it gains some traction.God knows the soysphere is dead by this point, so it's nice to have a site that moves away from it a bit.
I'm glad you like it! If you have gems to post, we would happily take them.
It has slowly started to pick up some momentum, but we shall see where it goes.

too2qNo.66
>>65
>God knows the soysphere is dead by this point
At the end of the day, it's just discord.
Zoot_ONo.67
>>66
wrong reply + 66 GET => truth nuke with sprinkles of subversion...somewhere
MinnorthNo.68

>>65
I'm doing alright myself, mostly just working these days.

It's good to hear you're doing well. Gardening is a wonderful pastime. I'd like to pursue it myself once I get my own place. I wish you and your woman the best.


SNCA everybody cares aboutZoot_ONo.35Last Page
How's summer going on for everybody?12 replies omitted.
Zoot_ONo.52

>>50
>crypto
oh... my... soyance...

I'll be honest, i dont understand how converting speeds up things. (in a cryptographic context)

BobNo.53
>>52
it's math toot
cylindromeNo.54
>>52
afaik it's because you can assign numbers to points on the curve and find their sum by interpolating the points and seeing where else the interpolation intersects. the game with cryptography is to add a point to itself a bunch of times because it's difficult to undo this. it's the same idea as adding an angle to itself many times: once you go past 360° it's hard to guess how the result relates to the starting point.
Zoot_ONo.57

>>53
Thanks, Tob. Couldn't have figured it out without ya, bud!

>>54
ok, this makes a bit more sense now


Hello! Hello! Hello! Hello!Zoot_ONo.1Last Page
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ZaryanNo.31
>join ocgemerald.club now for a free quarter pounder! or something
lazy_cluckaNo.32
>>30
You set the templates and I'll add my part, it's a first time I do a collaborationerino with anyone
ZaryanNo.33
>>28
also
>hair triangles
it's apoop...
Zoot_ONo.34

>>31
o algo*

>>32
alright, i will think of something and will make a thread


Shy cacas or somethingtoo2qNo.3Last Page
File: 1778074581071.jpeg (212.78 KB, 1128x1024, 1774794866744.jpg)
>29 users active in the past 15 minutes (7 logged-in, 0 of whom are invisible, and 22 anonymous).
>22 anonymous7 replies omitted.
too2qNo.13
>>11
detecting ai crawlers and serving them the most obsessed brownest slopjaks from the fieriest depths of soybooru
ZaryanNo.17
File: 1778100471633.png (102.15 KB, 338x298, 1757637719776214.png)
lazy_cluckaNo.18
Brap
Zoot_ONo.19
File: 1778166074813.png (70.17 KB, 220x219, image.png)image

made a shitty imageboardHoohNo.6
File: 1778074789549.gif (818.97 KB, 1300x440, ahuhu trio bounce.gif)

ahuhu.online

ahuhus must be in every thread

Zoot_ONo.10
File: 1778075115308.jpeg (24.28 KB, 367x487, 1769399126883.jpg)
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